The Parthenon is a personal endeavor for my portfolio.
• Everything here was modeled / rendered in Autodesk 3ds Max 9
• Textures were created in Adobe Photoshop
• Current poly count is
Additional images can be found here.
I created a variety of I.E.D. 3D models for the “Vigilance” development team in preparation for their training / serious gaming solution. The Harrington Group “Vigilance” team won “People’s Choice” award at the I / ITSEC 2007 Serious Games Showcase and Challenge.
• Everything here was modeled / rendered in Autodesk 3ds Max 9
• Textures were created in Adobe Photoshop
• Current poly count is
This is a regular paragraph
I am currently working with my partners at Dead Man Games, on an in-house, future based RTS game called Bot Blast. My contributions thus far have been working on some of the game vehicles.
• Everything here was modeled / rendered in Autodesk 3ds Max 9
• Textures were created in Adobe Photoshop
• Current poly count is
Additional images can be found here.
Coming soon.