• Parthenon •

The Parthenon is a personal endeavor for my portfolio.




Everything here was modeled / rendered in Autodesk 3ds Max 9
Textures were created in Adobe Photoshop
Current poly count is

Additional images can be found here.



• Vigilance •

I created a variety of I.E.D. 3D models for the “Vigilance” development team in preparation for their training / serious gaming solution. The Harrington Group “Vigilance” team won “People’s Choice” award at the I / ITSEC 2007 Serious Games Showcase and Challenge.


Everything here was modeled / rendered in Autodesk 3ds Max 9
Textures were created in Adobe Photoshop
Current poly count is

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• Bot Blast•

I am currently working with my partners at Dead Man Games, on an in-house, future based RTS game called Bot Blast. My contributions thus far have been working on some of the game vehicles.





Everything here was modeled / rendered in Autodesk 3ds Max 9
Textures were created in Adobe Photoshop
Current poly count is

Additional images can be found here.



• Miscellaneous •

Coming soon.





Everything here was modeled / rendered in Autodesk 3ds Max 9
Textures were created in Adobe Photoshop

Additional images can be found here.